The brief requires a 90 second maximum presentation video to be submitted, that highlights how-to-play and the overall game concept. To find out what appealed to judges in the Hasbro brief last year, I have analysed presentation videos submitted by winning entrants.
For this reason, I have chosen to physically shoot a presentation video, to try and appeal to the judges more in relation to the previous winners. Last year, we made a purely motion graphics based video, which wasn't successful. By hiring out some high-quality cameras and lighting sets, we are able to shoot a range of footage, using players that are aged within the set target audience. The gameplay has been split into various sections to explain the game's instructions and cards.
To try and make the game appeal even further to the judges, we propose some expansion pack concepts. These would introduce new content in an attempt to keep the game engaging and current over time.
To make the presentation video interesting, clear and to the point, fast type and image transitions have been used. The video has been kept under 90 seconds, as desired, and filters have been applied to try and add a more professional finish.
To make the presentation video interesting, clear and to the point, fast type and image transitions have been used. The video has been kept under 90 seconds, as desired, and filters have been applied to try and add a more professional finish.
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